Free
02214T TREFL Game Ego Emotions

QR CODE
Unknown location
Hobby and games
Posted 6 months ago
19 views

Free
02214T TREFL Game Ego Emotions

QR CODE
Unknown location
Hobby and games
Posted 6 months ago
19 views

Description

02214T TREFL Game Ego Emotions
CONTACT
168 double-sided cards, 18 large emotion tokens, 120 small
1 playing area, rules.
GAME GOAL
The aim of the game is to get to know yourself and the other players better in a fun and
in a fun and interesting way.
GAME SAGATAVOŠANA
Position the playing area so that it is accessible to all players.
Each player receives a set of 3 large chips, which
representing a positive emotion, a neutral emotion and a negative emotion respectively
emotion, and 10 small dot tokens. Of the remaining small
tokens, select 10 tokens for each player and place them
in a pile in the middle of the square.
Example: If there are 2 players, at the beginning of the game, place
20 small point tokens; if there are 4 players, place 20 small point tokens on the game board at the beginning
place 40 small point tokens at the start of the game, etc.
Place the remaining large emotion and small point tokens back on the board
back into the box. Make a deck of 20–30 cards in the box.
If necessary, you can add the remaining cards from
from the box.
The youngest player starts the game. Each player then draws his
turn, moving clockwise.
GAME WALK
Take the last card from the deck and read its contents aloud.
Then place the card on the table for all players to see.
Take note! If what is written on the card does not apply to you,
read the text on the back of the card. If it doesn't apply to you either,
swap the card.
Now think about how you feel about what is written on the card.
You can express this in three ways:
You have a mostly positive attitude;
you have a neutral attitude or cannot be convinced
be inclined towards a positive or negative attitude;
you have a mostly negative attitude.
Choose the emotion token that corresponds to your attitude and put
it face down on the table so that no player can see your
see your answer.
Example.
Zumba. Choose the token with the positive emotion and place it in front of you
Place the picture face down in front of you.
The other players each have to guess which answer you chose. For this purpose, each player chooses the corresponding emotion token and places it face down in front of them. Example: A player thinks your attitude is neutral. He selects the token showing the neutral emotion and places it face down in front of him. Players then decide how confident they are about their answer. Everyone bets using 1, 2 or 3 small dot tokens, depending on how correctly they think they have guessed your emotion. Once all players have chosen their emotion token and placed their bets, you can reveal your answer. Turn the token upside down so that all the players know your attitude to what is written on the card. Players then turn their emotion tokens upside down. The correct guesses are those whose emotion matches yours. Players then divide the small point tokens (see Dividing the point tokens). Once this is done, the next player starts his turn. DISTRIBUTION OF POINT CHECKS Players receive small point chips for each emotion they guess correctly. The point tokens are distributed as follows: • you get one token for each player who has correctly guessed your reaction to what is written on the card. Example: 2 players have correctly guessed your answer – you receive 2 small tokens from the playing area. The player who correctly guessed your answer keeps his chips and receives the same number of small chips in addition. Example: Player bet 2 small chips & receives his 2 chips back plus 2 more chips from the playing area, for a total of four. Players who do not remember your answer lose their small point chips and place them on the game board. Take note! If a player has lost all his small point chips, he can no longer guess other players' answers and place bets. The player must wait for his turn to select an emotion token and hope for luck to recover the small point tokens from the other players. END OF GAME The game is finished when there are no more small point tokens on the playing field. The player with the highest number of point chips wins. Note! If there are not enough small point chips left on the playing field for all players, no one gets or loses any chips and the game is over

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    02214T TREFL Game Ego Emotions
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    Free 02214T TREFL Game Ego Emotions by William